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Ceremonies and evolutions
The five milestones (Hero Egg, Demon Lord Seed, Harvest Festival, True Hero, True Demon Lord) and species evolution: Japanese lines, classic staging, the full-screen scenes of shader rendering, and player protection.
Changelog
Every version of Great Sage, from 0.0.7 in early access (server-wide Voice of the World, shader rendering, ceremony scenes) back to the very first 0.0.1.
Skill announcements
How the Great Sage announces every acquired skill: the Japanese sentence step by step, burst grouping, quiet mode, subtitles, the panic key, and the five markers 告 是 了 否 解.
Commands
Every Great Sage command: announcement and scene previews, admin tools (/greatsage grant, xp, sigils, mark, worldvoice) and the client commands /sage, /sagescene, /sageraphael, /sagedemo.
Shader rendering
The 0.0.7 sageShaderRendering gamerule: the Sage's console, redrawn announcements, ceremonies as full-screen scenes, the Sea of Souls and skill fusion. What it changes, and how to go back to classic rendering.
Spontaneous remarks
The 30 remarks the Sage drops while you play: trigger, cooldown and cap of each, the general silence, and how to turn them off.
Roadmap
What is in progress and planned for Great Sage: the public release of 0.0.7, an obtainable Raphael, voice lines left to record, and longer-term ideas.
Settings and What's new
The Settings page of the Sage menu (30 settings editable in game, gestures, defaults) and the "What's new" page after an update.
