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Ceremonies and evolutions
The five milestones (Hero Egg, Demon Lord Seed, Harvest Festival, True Hero, True Demon Lord) and species evolution: Japanese lines, classic staging, the full-screen scenes of shader rendering, and player protection.
Shader rendering
The 0.0.7 sageShaderRendering gamerule: the Sage's console, redrawn announcements, ceremonies as full-screen scenes, the Sea of Souls and skill fusion. What it changes, and how to go back to classic rendering.
Skill announcements
How the Great Sage announces every acquired skill: the Japanese sentence step by step, burst grouping, quiet mode, subtitles, the panic key, and the five markers 告 是 了 否 解.
Raphael's evolution
The capstone of the Sage's tree: the Great Sage sacrifices Degenerate and becomes Raphael, Lord of Wisdom. A one-minute scene rebuilt shot by shot from episode 35, its conditions, and what Raphael changes.
Changelog
Every version of Great Sage, from 0.0.7 in early access (server-wide Voice of the World, shader rendering, ceremony scenes) back to the very first 0.0.1.
Commands
Every Great Sage command: announcement and scene previews, admin tools (/greatsage grant, xp, sigils, mark, worldvoice) and the client commands /sage, /sagescene, /sageraphael, /sagedemo.
Great Sage — overview
The Tensura: Reincarnated addon that gives the Great Sage its voice: Japanese skill announcements, ceremonies, a Voice of the World reincarnation, a menu, Assess Mode and voice commands.
Roadmap
What is in progress and planned for Great Sage: the public release of 0.0.7, an obtainable Raphael, voice lines left to record, and longer-term ideas.
Credits
Who makes Great Sage, what it is built on (Tensura: Reincarnated, ManasCore, Vosk, NeoForge, fonts), and the place kept for those who support it.
