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Roadmap
What already works in AstroStuff, what is prepared and what is planned: the Nichirin, then Frost Breathing.
Roadmap
What already works in Seraph of the Slime, what is in progress and what is planned.
Roadmap
Where Slime Art Online stands: what already exists in the development build and what is still open.
Roadmap
What is in progress and planned for Great Sage: the public release of 0.0.7, an obtainable Raphael, voice lines left to record, and longer-term ideas.
Roadmap
What Date a Slime is still missing: the Angels of Hod and Malkuth, Michael's halberd, a Spirit for Camael, and voice lines still to record.
AstroStuff
Things that are just badass, for Tensura: Reincarnated, with no anime behind them. First piece: the Nichirin of Hiro Aganeya, Pillar of Frost Breathing.
Reason-Destroying Sword, Venuzdonoa
The mod's first playable skill: a Unique skill that drives a demon sword up through the ground in front of you. Purely a set piece for now.
Changelog
Every version of Great Sage, from 0.0.7 in early access (server-wide Voice of the World, shader rendering, ceremony scenes) back to the very first 0.0.1.
Getting started
Install Seraph of the Slime, pick your starting race and know what to do in your first hours.
Frequently asked questions
Answers to the most common questions about Seraph of the Slime's races, items and armory.
Seraph of the Slime
Owari no Seraph in Tensura: Reincarnated: eight vampire and seraphic races, a sealed armory and the cursed demon weapons.
Credits
Who makes Great Sage, what it is built on (Tensura: Reincarnated, ManasCore, Vosk, NeoForge, fonts), and the place kept for those who support it.
Frequently asked questions
Answers to the most common questions about Date a Slime: getting an Angel, Qlipha Crystals, the mode wheel, sanctums, Angel weapons and servers.
Noble's Blood
A vial of a vampire noble's blood: five vials turn a Human into a Sanguinem Fledgling.
Sanguinem Noble
Vampire aristocrat, raised by a Progenitor's blood; can become a Progenitor or a Fallen Seraph.
Progenitor's Blood
A Progenitor's blood: one vial raises a Fledgling to the rank of Sanguinem Noble.
Seraph Fragment
The shard that turns a Sanguinem Noble or Progenitor into a Fallen Seraph.
Progenitor
Lord of Sanguinem, on par with Krul Tepes: it takes a name, three bosses and 400,000 EP.
First Progenitor
The peak of Sanguinem: 2,000,000 EP and the True Demon Lord awakening; the sun no longer touches it.
Seraph Vessel
A body harbouring a Seraph: it can awaken it for 30 seconds (+6 attack, +25% speed, +8 armor).
Seraph of the End
The angel of judgement fully awakened: flies at will; requires 1,000,000 EP and the True Hero awakening.
Fallen Seraph
A vampire who absorbed a Seraph Fragment: it flies, bites and barely fears the sun.
