Sanguinem Noble
Vampire aristocrat, raised by a Progenitor's blood; can become a Progenitor or a Fallen Seraph.
In development
Race
v0.0.1
1 min read
The Sanguinem Noble is a vampire aristocrat. According to its in-game description, nobles are ranked by generation, from the 13th to the 4th, and only the blood of a Progenitor can raise a vampire this high: you do not climb on your own.
Stats
80,000
EP required
40,000
Aura
60,000
Magicules
+60
Max HP (bonus)
+200
Spiritual HP (bonus)
+3
Attack (bonus)
+0.2
Attack speed (bonus)
+0.3
Knockback res. (bonus)
+0.01
Movement speed (bonus)
+0.1
Swim speed (bonus)
Evolution
| From / into | Requirements |
|---|---|
| From [[seraph-of-the-slime/sanguinem-fledgling | Sanguinem Fledgling]] |
| Into [[seraph-of-the-slime/progenitor | Progenitor]] (default choice) |
| Into [[seraph-of-the-slime/fallen-seraph | Fallen Seraph]] |
Intrinsic skills
Strength, Self-Regeneration, Paralysis, Drain, Steel Strength, Shadow Motion, Coercion, Charm, Blood Mist.
Weaknesses
- Sun: Weakness II and Slowness II under open sky in daylight. The Noble no longer burns.
- Food: still does not heal; the bite and the blood vials feed you.
Race ability: the bite
Aim at a creature within 5 blocks and press the race key (R by default). 5 blood drain damage, 5 HP restored and 3 hunger points. See
Vampirism: sun, blood and bite.
