Fallen Seraph
A vampire who absorbed a Seraph Fragment: it flies, bites and barely fears the sun.
In development
Race
v0.0.1
1 min read
The Fallen Seraph is a Sanguinem vampire who absorbed a fragment of a Seraph, as Mikaela did. Still bound to blood, but winged, and nearly untouched by the sun. It is where the mod's two paths meet.
Stats
1,000,000
EP required
600,000
Aura
1,000,000
Magicules
+800
Max HP (bonus)
+5,000
Spiritual HP (bonus)
+6.5
Attack (bonus)
+0.6
Attack speed (bonus)
+0.6
Knockback res. (bonus)
+0.06
Movement speed (bonus)
+0.6
Swim speed (bonus)
Evolution
| From | Requirements |
|---|---|
| [[seraph-of-the-slime/sanguinem-noble | Sanguinem Noble]] or [[seraph-of-the-slime/progenitor |
This is a final race.
Intrinsic skills
Strength, Paralysis, Drain, Steel Strength, Shadow Motion, Coercion, Charm, Blood Mist, Darkness Transform, Light Transform, Ultraspeed Regeneration, Magic Sense, Sacred Haki.
Particularities
- Flight: like the Seraph of the End.
- Sun: just Weakness I under open sky in daylight.
- Food: does not heal, as for every Sanguinem vampire.
- It combines vampiric skills (Drain, Blood Mist, Darkness Transform…) with seraphic ones (Light Transform, Sacred Haki).
Race ability: the bite
Aim at a creature within 5 blocks and press the race key (R by default). 10 blood drain damage, 10 HP restored and 5 hunger points. See
Vampirism: sun, blood and bite.
