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Merge Element and Grand Arts
Fuse your elements into cores, then unleash them as Pillar, Meteor, Tempest, Dome or Rain: the arts of a hundred-command incantation.
Skill fusion
When skills merge into a Unique or an Ultimate, the Sage no longer settles for an announcement: the sources slam into the screen as anime cards, the screen shatters, and the shards form the new skill.
System spells
The five commands that don't throw elements: Transfer Durability, Deep Freeze, Remove Core Protection, Wing Shape and Mirror Shape.
Configuration
Every setting: incantations, Genesis, armor footsteps, voice, sign of Stacia, and Fanatio's and Deusolbert's own files.
Roadmap
Where Slime Art Online stands: what already exists in the development build and what is still open.
System Call: casting a Sacred Art
How an incantation is built: System Call, Generate, shape, flight arguments and closing word — by voice or in chat.
Deep Freeze
The Administrator's command: the target becomes a motionless stone statue that only takes half damage.
Entire Command List
"System Call, Inspect Entire Command List": the system's spellbook, every command and its effect.
Sacred Power
The resource every element draws: a reserve per chunk, richer in greenery and sunlight, that runs dry on a battlefield.
Wing Shape
Held elements unfold into wings on your back: climb, glide, and fear no fall.
Incantation reference
Every phrase the mod recognises, in chat and by voice, with its effect — the complete cheat sheet.
Thermal Element
Fire: burns, ignites, shields from fire.
Cryogenic Element
Ice: freezes, slows, extinguishes; bane of fire creatures.
Genesis
The ultimate incantation: six stanzas, forty Amplify, and a crater at least a hundred blocks in radius.
