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Configuration

Every setting: incantations, Genesis, armor footsteps, voice, sign of Stacia, and Fanatio's and Deusolbert's own files.

In development Configuration v0.0.1 4 min read

Slime Art Online is configured through four .toml files, created on first launch in your instance's config/ folder. The comments inside the files are in English. Common settings decide gameplay: on a server, the server's file is the one that counts. The client file only concerns your own computer (microphone, display).

File Type Contents
slimeartonline-common.toml common Sacred Arts, Genesis, Divine Objects, armor footsteps
slimeartonline-client.toml client voice recognition, sign of Stacia
slimeartonline-fanatio.toml common the Heaven-Piercing Blade
slimeartonline-deusolbert.toml common the Conflagrate Bow

slimeartonline-common.toml

[sacred_arts] section — incantations

Key Default Range Effect
chantTimeoutSeconds 12 3 – 120 seconds without a new command before held elements dissipate (doubled while you hold cores)
baseElements 2 1 – 10 elements anyone can hold at SCA 1
authorityPerElement 10 1 – 100 SCA levels for each extra element (10 max, one per finger)
authorityPerCore 10 1 – 200 SCA levels for each extra core (Merge Element) (12 max)
startSystemAuthority 1 1 – 200 SCA of a new player
startObjectAuthority 10 1 – 200 OCA of a new player
elementCost 8.0 0 – 1000 Sacred Power drawn from the surroundings by each generated element
grandMinElements 20 1 – 1000 elements to fuse into cores before a Grand Art shape answers
multiGenerateAuthority 30 1 – 999 SCA to generate several elements in one command (…, Ten Times)
inspectAuthority 1 1 – 999 SCA for Inspect Entire Command List
damageMultiplier 1.0 0 – 100 multiplier on all art damage (elements, Divine Objects, sword skills)
durabilityPerHealth 100 1 – 10000 Durability shown in a Stacia Window per point of health
chatIncantation true — typing an incantation in chat casts it
chatRange 24 0 – 512 blocks within which other players read a typed incantation

[sacred_arts] section — Divine Objects

Key Default Range Effect
releaseAuthorityMargin 10 0 – 500 OCA above a Divine Object's Priority needed for its Release Recollection
releaseCooldownSeconds 90 0 – 3600 seconds before a Divine Object can release its recollection again

[sacred_arts] section — Genesis

Key Default Range Effect
genesisMinElements 40 1 – 1000 elements fused into cores before Genesis Shape answers (all eight elements are also required)
genesisResonanceRounds 6 0 – 100 rounds of Resonate <Element> Element (all eight each round)
genesisAmplify 40 0 – 1000 Amplify needed after Genesis Shape before Discharge releases it
genesisMinRadius 100 4 – 400 crater radius with the minimum number of Amplify, in blocks
genesisMaxRadius 160 4 – 400 largest possible crater; each Amplify beyond the minimum adds a block and a half
genesisBreaksBlocks true — Genesis carves a crater (bedrock and blocks holding items, such as chests, are spared)

See Genesis.

[armor] section

Key Default Range Effect
stepSounds true — Integrity Knight armor clanks with every step, sprint, jump and landing (chestplate or leggings worn)
stepVolume 1.0 0 – 2 volume of those clanks, played on top of normal footsteps

These settings are common, not client-side: the server is the one playing other players' footsteps. See Armor and outfits.

slimeartonline-client.toml

[voice] section

Key Default Values Effect
mode wake off, wake, push off: no microphone; wake: always listening, but only for incantations ("System Call" starts one); push: listening only while the incantation key is held
autoDownload true — downloads the offline speech recognition (Vosk, about 67 MB) when voice is not off; nothing leaves your computer
confidence 0.55 0 – 1 minimum recognition confidence; raise it if incantations trigger by themselves

See Voice recognition.

[stacia] section

Key Default Effect
sigilGuide true shows a faint guide of the sign of Stacia while you draw it

See Stacia Window.

slimeartonline-fanatio.toml

[heaven_piercing_blade] section:

Key Default Effect
breaksFragileBlocks true the light rays shatter glass and burn through leaves, snow and ice
releaseCarvesTrench false the Release Recollection beam melts a real trench into soil and stone (a few blocks per tick, no drops; bedrock, obsidian and blocks holding items are spared)

See Heaven-Piercing Blade.

slimeartonline-deusolbert.toml

[conflagrate_bow] section:

Key Default Effect
groundFire false flame arrows and the Release Recollection's conflagration set the ground on fire around the impact (only where fire could be placed; blocks are never destroyed); follows the mobGriefing rule

See Conflagrate Bow.