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Noble's Blood A vial of a vampire noble's blood: five vials turn a Human into a Sanguinem Fledgling. Seraph of the SlimeItemIn development Progenitor's Blood A Progenitor's blood: one vial raises a Fledgling to the rank of Sanguinem Noble. Seraph of the SlimeItemIn development Vampirism: sun, blood and bite How Sanguinem vampires live: tiered sun weakness, food that no longer heals, and the bite. Seraph of the SlimeMechanicIn development Sanguinem Noble Vampire aristocrat, raised by a Progenitor's blood; can become a Progenitor or a Fallen Seraph. Seraph of the SlimeRaceIn development Configuration (race_config.toml) Tune the eight races' stats, the evolution requirements and whether the starting races appear in the selector. Seraph of the SlimeConfigurationIn development Roadmap What already works in Seraph of the Slime, what is in progress and what is planned. Seraph of the SlimeGuideIn development Getting started Install Seraph of the Slime, pick your starting race and know what to do in your first hours. Seraph of the SlimeGuideIn development Frequently asked questions Answers to the most common questions about Seraph of the Slime's races, items and armory. Seraph of the SlimeFAQIn development Races and evolution tree The eight races of Seraph of the Slime, their two evolution paths and the Fallen Seraph that links them. Seraph of the SlimeRaceIn development Seraph of the Slime Owari no Seraph in Tensura: Reincarnated: eight vampire and seraphic races, a sealed armory and the cursed demon weapons. Seraph of the SlimeOverviewIn development Growth tree The Sage's XP (species, skills, analyses, appraisal), the curve built from your modpack, 8 points per level, and every node of the four branches. Great SageMechanic Sanguinem Fledgling Vampire starting race: burned by the sun, not healed by food, it feeds by biting. Seraph of the SlimeRaceIn development Progenitor Lord of Sanguinem, on par with Krul Tepes: it takes a name, three bosses and 400,000 EP. Seraph of the SlimeRaceIn development First Progenitor The peak of Sanguinem: 2,000,000 EP and the True Demon Lord awakening; the sun no longer touches it. Seraph of the SlimeRaceIn development Hyakuya Child Orphan of the Hyakuya Sect: a hard starting race, barely stronger than a Human, but a Seraph sleeps within. Seraph of the SlimeRaceIn development Seraph of the End The angel of judgement fully awakened: flies at will; requires 1,000,000 EP and the True Hero awakening. Seraph of the SlimeRaceIn development Fallen Seraph A vampire who absorbed a Seraph Fragment: it flies, bites and barely fears the sun. Seraph of the SlimeRaceIn development