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Sanguinem Fledgling

Vampire starting race: burned by the sun, not healed by food, it feeds by biting.

In development Race v0.0.1 2 min read

The Sanguinem Fledgling is a freshly turned vampire from the underground city of the vampires. Burned by the sun and bound to blood: food no longer heals it, a bite does. It is one of the mod's two starting races, and the only one a Tensura Human can join mid-game.

Stats

— (starting race)
EP required
2,000 – 4,000
Aura
4,000 – 6,000
Magicules
+8
Max HP (bonus)
+0
Spiritual HP (bonus)
+2
Attack (bonus)
+0
Attack speed (bonus)
+0.2
Knockback res. (bonus)
+0
Movement speed (bonus)
+0
Swim speed (bonus)

How to get it

  • On reincarnation: it is listed in Tensura's race selector (Intermediate difficulty), unless the server turned addStartingRaces off.
  • From Human: a Tensura Human (the Human race itself, not its evolutions) can evolve into a Fledgling after drinking 5 Noble's Blood. That is the only requirement.

Evolution

Into Requirements
[[seraph-of-the-slime/sanguinem-noble Sanguinem Noble]]

Intrinsic skills

Strength, Self-Regeneration, Paralysis, Drain.

Weaknesses

  • Sun (harshest tier): in broad daylight under open sky, Weakness III, Slowness III and Mining Fatigue III, refreshed as long as you stay exposed and fading 2 seconds after you reach the shade. On top of that, it catches fire — unless it wears a helmet, which wears down instead.
  • Food: eating fills hunger but no longer heals. Health comes back through the bite.

Race ability: the bite

Aim at a creature within 5 blocks and press the race key (R by default). The target takes 3 blood drain damage, you regain 3 HP and 2 hunger points. It does not work on bloodless creatures (golems, skeletons, slimes…). Full details: Vampirism: sun, blood and bite.