AstroWiki
FR

Search

« ritual »

19 results

Extraction Ritual The Sephira Extractor's ritual: five rounds of trials played in the four circles — Seal, Incantation, Rupture, Glyph, Channel. Half must hold; three breaches and the captive goes free. Date a SlimeMechanic Sephira Extractor The ritual machine that tears a Sephira Crystal out of a player's body: capture on the cross, a group ritual, and the victim loses their Angel and dies. Built for multiplayer servers. Date a SlimeMechanic The Extractor Cathedral A gothic cult church, guarded by illagers, with a Sephira Extractor at the back of its choir, ready for the ritual. Date a SlimeStructure Configuration (race_config.toml) Tune the eight races' stats, the evolution requirements and whether the starting races appear in the selector. Seraph of the SlimeConfigurationIn development Date a Slime The Angels of Date A Live as Ultimate skills for Tensura: Reincarnated: eight Angels, seven Spirit bosses, the Sephira Crystals and the machine that tears them out. Date a SlimeOverview Sanguinem Fledgling Vampire starting race: burned by the sun, not healed by food, it feeds by biting. Seraph of the SlimeRaceIn development Gamerules Date a Slime's nine gamerules: terrain, the Extractor, chains, sky sanctums and Qlipha Crystals. They can be changed in game, without a restart. Date a SlimeConfiguration Sanguinem Noble Vampire aristocrat, raised by a Progenitor's blood; can become a Progenitor or a Fallen Seraph. Seraph of the SlimeRaceIn development Progenitor Lord of Sanguinem, on par with Krul Tepes: it takes a name, three bosses and 400,000 EP. Seraph of the SlimeRaceIn development First Progenitor The peak of Sanguinem: 2,000,000 EP and the True Demon Lord awakening; the sun no longer touches it. Seraph of the SlimeRaceIn development Hyakuya Child Orphan of the Hyakuya Sect: a hard starting race, barely stronger than a Human, but a Seraph sleeps within. Seraph of the SlimeRaceIn development Seraph Vessel A body harbouring a Seraph: it can awaken it for 30 seconds (+6 attack, +25% speed, +8 armor). Seraph of the SlimeRaceIn development Seraph of the End The angel of judgement fully awakened: flies at will; requires 1,000,000 EP and the True Hero awakening. Seraph of the SlimeRaceIn development Fallen Seraph A vampire who absorbed a Seraph Fragment: it flies, bites and barely fears the sun. Seraph of the SlimeRaceIn development Yoshino Yoshino, Spirit of Chesed: 6,000 HP, three phases, needles, walls and ice coffins, a 50-block lance, and in her last phase Absolute Zero, a blizzard dome that freezes skills. Date a SlimeBossEarly access Michael The Sealing Lord, Mukuro's Angel: a colossal key that seals skills, doors, objects and even the turning of the world, then opens space to hurl the ground, drop meteors or send shots back. Date a SlimeSkill Natsumi Kyouno The Spirit of Netzach and her broom Haniel: a game of hide-and-seek where she melts into a herd, turns her foes into rabbits, freezes them in her mirror and, at the end, copies other Angels. Date a SlimeBossEarly access Gabriel Army-Breaking Songstress, Gabriel: Miku's Angel (Yesod). A great pipe organ planted behind you and a circular keyboard where you play songs that empower, bind, charm and heal, paid by the second. Date a SlimeSkillEarly access Miku Miku Izayoi, Spirit of Yesod: 5,000 HP, three phases, and a concert. Rooted at her keyboard in front of the organ Gabriel, she strikes with sound waves, binds, empowers herself, charms anyone with less EP than her and heals as she sings. Date a SlimeBossEarly access