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The Extractor Cathedral

A gothic cult church, guarded by illagers, with a Sephira Extractor at the back of its choir, ready for the ritual.

Released Structure v0.0.1 3 min read

The Extractor Cathedral is a gothic cult church, built as a Latin cross among plains and forests. At the back of its choir, facing the nave, stands a Sephira Extractor ready for use: it is the only place in the world where you find the machine without a command. Illagers hold the place, and the crypt keeps two chests.

What you will find

  • The façade, to the south: two towers topped with octagonal spires, a portal with three archivolts, its trumeau and gable, a rose window.
  • The nave: vaulted, lined with aisles and clustered piers, lit by high windows and held up by pinnacled flying buttresses. Pews, carpets, black banners with a red skull, soul chandeliers, a gallery and an organ.
  • The crossing: an open lantern tower 40 blocks high, under the tallest spire. This is where the ritual's four circles are inlaid in crying obsidian with a golden heart, each one at its exact place in front of the machine.
  • The transept, pierced with rose windows, where gibbets hang.
  • The choir and the apse, with their ambulatory, a crying obsidian monolith… and the Extractor, facing the nave.
  • The crypt, under the paving: ossuaries, a sarcophagus, two chests, a vindicator spawner, an evoker named "Hierophante de Binah" and two witches.

The stone is worn in places and covered in cobwebs.

Generation

  • Size: 47 blocks wide, 91 long, 92 high (spires included), entrance to the south. The paving sits at ground level, the crypt below it, and the terrain is blended in around it.
  • Biomes: plains, sunflower_plains, snowy_plains, meadow, forest, birch_forest, dark_forest, taiga, snowy_taiga, savanna, old_growth_spruce_taiga.
  • Rarity: at most one per square of 56 chunks (896 blocks), and at least 24 chunks (384 blocks) between two cathedrals.

Inhabitants

When generated: two vindicators in the nave, and in the crypt the evoker "Hierophante de Binah", two witches and a vindicator spawner.

After that, inside the cathedral's bounds, the only monsters that spawn are vindicators (the most common, in ones or twos), pillagers (in ones or twos) and witches (alone).

Chests

Two chests in the crypt. Each holds 5 to 9 items drawn from:

Item Amount
Gold ingots 2-7
Gold nuggets 4-12
Red candles 2-6
Emeralds 1-4
Bottles o' enchanting 2-6
Soul lanterns 1-3
Ender pearls 1-3
Crying obsidian 2-5
Enchanted book 1
Diamonds 1-2
Name tag 1
Echo shards 1-2
Golden apple 1
Wither skeleton skull 1 (rare)
Enchanted golden apple 1 (very rare)
Totem of undying 1 (very rare)

From most to least common.

The Extractor

The cathedral's machine is a real Sephira Extractor, set facing the nave with its four circles already in place in the crossing. Bring a Sephira bearer there — by force, with Sealing Chains if need be — and the ritual can begin.

Commands

txt
/locate structure dateaslime:sephira_cathedral
/place structure dateaslime:sephira_cathedral
/place template dateaslime:sephira_cathedral

/place structure generates the full cathedral (terrain blended in); /place template places the bare template as is.

Tips

  • Clear the crypt first: the vindicator spawner keeps running until it is destroyed, and the evoker summons vexes.
  • The nave is long and straight: a good corridor to keep vindicators at a distance.
  • A roleplay server gets its set ready-made: a procession down the nave, officiants in the circles, a victim on the cross.

See also