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Seraph of the Slime Owari no Seraph in Tensura: Reincarnated: eight vampire and seraphic races, a sealed armory and the cursed demon weapons. Seraph of the SlimeOverviewIn development Seraph Fragment The shard that turns a Sanguinem Noble or Progenitor into a Fallen Seraph. Seraph of the SlimeItemIn development Seraph Awakening The Seraph Vessel's ability: 30 seconds of angelic power, +6 attack, +25% speed, +8 armor. Seraph of the SlimeMechanicIn development Seraph Exhaustion Awakening's backlash: 2 min 30 s during which the Seraph cannot be woken again. Seraph of the SlimeMechanicIn development Seraph Vessel A body harbouring a Seraph: it can awaken it for 30 seconds (+6 attack, +25% speed, +8 armor). Seraph of the SlimeRaceIn development Seraph of the End The angel of judgement fully awakened: flies at will; requires 1,000,000 EP and the True Hero awakening. Seraph of the SlimeRaceIn development Fallen Seraph A vampire who absorbed a Seraph Fragment: it flies, bites and barely fears the sun. Seraph of the SlimeRaceIn development Roadmap What already works in Seraph of the Slime, what is in progress and what is planned. Seraph of the SlimeGuideIn development Getting started Install Seraph of the Slime, pick your starting race and know what to do in your first hours. Seraph of the SlimeGuideIn development Frequently asked questions Answers to the most common questions about Seraph of the Slime's races, items and armory. Seraph of the SlimeFAQIn development Races and evolution tree The eight races of Seraph of the Slime, their two evolution paths and the Fallen Seraph that links them. Seraph of the SlimeRaceIn development Sanguinem Noble Vampire aristocrat, raised by a Progenitor's blood; can become a Progenitor or a Fallen Seraph. Seraph of the SlimeRaceIn development Hyakuya Child Orphan of the Hyakuya Sect: a hard starting race, barely stronger than a Human, but a Seraph sleeps within. Seraph of the SlimeRaceIn development Mass-produced cursed weapons The six weapons the Imperial Army hands out by the hundreds: katana, twin blade, spear, axe, scythe and bow. Seraph of the SlimeWeaponIn development Armory blocks The twelve blocks of the sealed armory: seal stone, gates, ofuda, lock, pedestals, sacred cords… Seraph of the SlimeBlockIn development Configuration (race_config.toml) Tune the eight races' stats, the evolution requirements and whether the starting races appear in the selector. Seraph of the SlimeConfigurationIn development The Sealed Armory Step-by-step guide to the Imperial Army's armory: the ruin, the shaft, the talisman corridor, the weapon hall and the Black Demon vault. Seraph of the SlimeStructureIn development The Black Demon series The seven weapons sealed at the bottom of the armory: Asuramaru, Kiseki-ō, Gekkōin, Byakkomaru, Mahiru-no-Yo, Raimeiki and Shikama Dōji. Seraph of the SlimeWeaponIn development Asuramaru Black Demon of the series. The black katana with a green edge and golden mountings: Yū's weapon and the vault's centrepiece. Seraph of the SlimeWeaponIn development Sanguinem Fledgling Vampire starting race: burned by the sun, not healed by food, it feeds by biting. Seraph of the SlimeRaceIn development Ofuda A paper talisman: up to four per block, torn off with right-click to open the sealed gate. Seraph of the SlimeBlockIn development Noble's Blood A vial of a vampire noble's blood: five vials turn a Human into a Sanguinem Fledgling. Seraph of the SlimeItemIn development Vampirism: sun, blood and bite How Sanguinem vampires live: tiered sun weakness, food that no longer heals, and the bite. Seraph of the SlimeMechanicIn development Kiseki-ō Black Demon of the series. A jagged black blade, fast, trailing a cord: the quickest of the Black Demons. Seraph of the SlimeWeaponIn development Sealed Gate An indestructible gate covered in ofuda: when the last one is torn off, it sinks into the floor. Seraph of the SlimeBlockIn development Progenitor's Blood A Progenitor's blood: one vial raises a Fledgling to the rank of Sanguinem Noble. Seraph of the SlimeItemIn development Gekkōin Black Demon of the series. The tall black bow with two green discs: the only ranged Black Demon. Seraph of the SlimeWeaponIn development Progenitor Lord of Sanguinem, on par with Krul Tepes: it takes a name, three bosses and 400,000 EP. Seraph of the SlimeRaceIn development Demon Lock A hungry iron maw: feed it a mass-produced cursed weapon and the Black Demon Gate opens. Seraph of the SlimeBlockIn development Byakkomaru Black Demon of the series. A long bayonet weapon with a red cord. In the mod, it is wielded in melee. Seraph of the SlimeWeaponIn development Black Demon Gate The indestructible gate of the Black Demon vault: it only opens through the Demon Lock. Seraph of the SlimeBlockIn development First Progenitor The peak of Sanguinem: 2,000,000 EP and the True Demon Lord awakening; the sun no longer touches it. Seraph of the SlimeRaceIn development Displayed Demon Weapon A mass-produced cursed weapon planted blade-down in a rubble mound: right-click to take it. Seraph of the SlimeBlockIn development Mahiru-no-Yo Black Demon of the series. The black katana with a red edge and a crimson grip: the strongest katana in the vault. Seraph of the SlimeWeaponIn development Raimeiki Black Demon of the series. The black katana with a green edge and a purple-and-white braided grip. Seraph of the SlimeWeaponIn development Black Demon Pedestal The gold-trimmed wooden chest where each Black Demon rests, blade planted in the lid. Seraph of the SlimeBlockIn development Shikama Dōji Shinoa Hīragi's scythe: the heaviest weapon in the vault, 13 damage per hit. Seraph of the SlimeWeaponIn development