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Configuration
Every setting: incantations, Genesis, armor footsteps, voice, sign of Stacia, and Fanatio's and Deusolbert's own files.
Configuration (race_config.toml)
Tune the eight races' stats, the evolution requirements and whether the starting races appear in the selector.
Configuration
Every option of Great Sage's two files, greatsage-client.toml (your display, voice and mic) and greatsage-common.toml (what the server decides), with default, range and effect.
Controls & settings
AstroStuff adds no keybind and no config file: the Nichirin is played with the attack button and the hotbar. What changes with Epic Fight.
Gamerules
Great Sage's six gamerules: who hears announcements, whether the Sage answers, whether it grows, the birth scene, shader rendering and the server-wide Voice of the World.
Settings and What's new
The Settings page of the Sage menu (30 settings editable in game, gestures, defaults) and the "What's new" page after an update.
Gamerules
Date a Slime's nine gamerules: terrain, the Extractor, chains, sky sanctums and Qlipha Crystals. They can be changed in game, without a restart.
Shader rendering
The 0.0.7 sageShaderRendering gamerule: the Sage's console, redrawn announcements, ceremonies as full-screen scenes, the Sea of Souls and skill fusion. What it changes, and how to go back to classic rendering.
Magic Sense and auras
Magic Sense (N): the veil, the aimed being's name and EP, edge arrows, and every being's aura shaped by its EP, magicules and alignment.
Addon compatibility
What Great Sage does with other Tensura addons: voices, kanji, species in the carousel, Uniques at birth, and the special cases of FoxAblaze Ultimate, Date a Slime, TR Nightmare and TR Addon. Plus the one known conflict.
Sword Skills
The sword techniques from SAO's other games, launched with one key or by saying their name.
Roadmap
What already works in Seraph of the Slime, what is in progress and what is planned.
Reincarnation
The birth scene that replaces Tensura's screen: the Voice of the World confirms your death, you draw three wishes, the first always grants a Unique skill, then you pick your species. Rules, figure shuffling and settings.
Getting started
Install Seraph of the Slime, pick your starting race and know what to do in your first hours.
Frequently asked questions
Answers to the most common questions about Great Sage: the G key not responding, chatty announcements, birth and Uniques, voice input, servers, Raphael and performance.
Frequently asked questions
Answers to the most common questions about Seraph of the Slime's races, items and armory.
Frequently asked questions
The questions people ask when discovering the Sacred Arts, the Divine Objects and voice casting.
Races and evolution tree
The eight races of Seraph of the Slime, their two evolution paths and the Fallen Seraph that links them.
Voice recognition
Speak your incantations into the microphone: automatic install, wake and push modes, confidence, and tips for spelling a Unit ID.
Seraph of the Slime
Owari no Seraph in Tensura: Reincarnated: eight vampire and seraphic races, a sealed armory and the cursed demon weapons.
Controls
Every Great Sage key: the menu (G), Assess Mode (V, B), Magic Sense (N), talking to the Sage, the panic stop (Delete), and the reincarnation scene keys.
Skill analysis
Master a skill without using it: magicule cost, durations per class, threads and budget, the ten-cell gauge, failure chance and Precision.
Voice coverage
Mod by mod, how many skills and species the Great Sage can name out loud: 586 skills, 182 species, 1,354 sound entries in 0.0.7.
Entire Command List
"System Call, Inspect Entire Command List": the system's spellbook, every command and its effect.
Growth tree
The Sage's XP (species, skills, analyses, appraisal), the curve built from your modpack, 8 points per level, and every node of the four branches.
Spontaneous remarks
The 30 remarks the Sage drops while you play: trigger, cooldown and cap of each, the general silence, and how to turn them off.
Noble's Blood
A vial of a vampire noble's blood: five vials turn a Human into a Sanguinem Fledgling.
Progenitor's Blood
A Progenitor's blood: one vial raises a Fledgling to the rank of Sanguinem Noble.
Seraph Fragment
The shard that turns a Sanguinem Noble or Progenitor into a Fallen Seraph.
Battle Mode
The Great Sage raises your guard for you: it keeps your toggle skills up and recasts the others as soon as their cooldown ends, for as long as the mode lasts.
Genesis
The ultimate incantation: six stanzas, forty Amplify, and a crater at least a hundred blocks in radius.
