Gamerules
Great Sage's six gamerules: who hears announcements, whether the Sage answers, whether it grows, the birth scene, shader rendering and the server-wide Voice of the World.
What concerns everyone in a world is set with gamerules, not a config file: on a server, every player is subject to it the same way. Great Sage adds six, all booleans, filed under the "Player" category. Change them in game with /gamerule (operator rights, or cheats enabled in singleplayer), with no restart; the server sends them to clients right away.
| Gamerule | Default | Since | Effect when true |
|---|---|---|---|
needGreatSage |
false |
0.0.4 | Skill announcements and ceremonies are reserved for players carrying the Great Sage (or a Raphael). |
sageInterface |
true |
0.0.6 | The Sage answers: menu, Assess Mode, voice, analysis. |
sageProgression |
true |
0.0.6 | The Sage starts limited and grows in its tree. |
sageReincarnation |
true |
0.0.6 | The Voice of the World scene replaces Tensura's reincarnation screen. |
sageShaderRendering |
true |
0.0.7 | Menu, announcements and ceremonies are painted by shader. |
worldVoice |
true |
0.0.7 | The Voice of the World announces awakenings and the Harvest Festival to the whole server. |
needGreatSage
By default, announcements and ceremonies count as game display and are offered to everyone. When true, the mod becomes "diegetic": it is the Sage itself talking to you, so you must carry it. Without the skill, no voice, no animation for your acquisitions and ceremonies.
sageInterface
False: no menu, no Assess Mode, no voice, no analysis — for anyone, skill or not. Skill announcements and ceremonies keep going. This is for servers that want the look without the tool.
sageProgression
True: the Sage can only analyse Intrinsic and Common skills at first, and opens up through its growth tree. False: the pre-0.0.6 behaviour, every rank analysable, no slot to earn.
sageReincarnation
True: a new character goes through the reincarnation scene (draw your wishes, then pick your species), and the Unique Tensura rolls at first login is suppressed. False: Tensura's original screen, untouched. It also governs the narrated birth of Rimuru mode.
sageShaderRendering
True: the menu key opens the Sage's console, announcements are redrawn, the five ceremonies and species evolution become full-screen scenes (see Ceremonies and evolutions), and the birth plays on the Sea of Souls. False: the old menu and old announcements, untouched. Both say and do the same things; only the rendering changes. Useful if your graphics card struggles or a shader pack interferes.
worldVoice
True: when a player awakens as a True Demon Lord or a True Hero, or enters their Harvest Festival, everyone else hears it, with a banner at the top of the screen. False: no general announcements at all, including those another server mod would send through /greatsage worldvoice. Each player can also turn them off for themselves (client setting worldVoice). See The Voice of the World.
Examples
/gamerule needGreatSage true
/gamerule sageProgression false
/gamerule sageShaderRendering false
See also
- Configuration — the config files
- Commands — every command
