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System and Object Control Authority
The two authorities of a human unit: what they unlock, how they rise, and the thresholds to know.
Commands
The mod's admin commands: set an authority, and the test commands for dragons and weapons.
System spells
The five commands that don't throw elements: Transfer Durability, Deep Freeze, Remove Core Protection, Wing Shape and Mirror Shape.
Divine Objects and Armament Full Control
The seven Divine Objects, their Priority, and the two tiers of their memory: Enhance Armament and Release Recollection.
Sword Skills
The sword techniques from SAO's other games, launched with one key or by saying their name.
Configuration
Every setting: incantations, Genesis, armor footsteps, voice, sign of Stacia, and Fanatio's and Deusolbert's own files.
Getting started
Install Slime Art Online, cast your first incantation, open a Stacia Window and understand the two authorities.
Frequently asked questions
The questions people ask when discovering the Sacred Arts, the Divine Objects and voice casting.
Slime Art Online
The Sacred Arts of Sword Art Online: Alicization in Tensura: spoken incantations, the Stacia Window, Divine Objects, Integrity Knights, the Sword Golem and dragons.
Stacia Window
Draw the sign of Stacia and tap: the system window shows the Unit ID, Durability, class or authorities of whatever you aim at.
Transfer Durability
Give your own life to another unit, point for point, along a stream of light.
Deep Freeze
The Administrator's command: the target becomes a motionless stone statue that only takes half damage.
Entire Command List
"System Call, Inspect Entire Command List": the system's spellbook, every command and its effect.
Blue Rose Sword
Eugeo's sword, carved from eternal ice: every cut chills, and its memory locks a whole battlefield in ice.
Night Sky Sword
Kirito's black sword, carved from the Gigas Cedar: a stream of branches that pierces everything, then a night that drinks the life around.
Remove Core Protection
Strip a unit of its core protection: for twelve seconds, every hit deals half again as much.
Fragrant Olive Sword
Alice's sword, Stacia's first immortal object: it scatters into a stream of golden petals that follows your gaze.
Wing Shape
Held elements unfold into wings on your back: climb, glide, and fear no fall.
Time-Splitting Sword
Bercouli's weapon, once the hand of the great System Clock: its cuts linger in the future, and reach into the past.
Mirror Shape
A mirror of elements before you sends every projectile back to whoever fired it.
Heaven-Piercing Blade
Fanatio's blade, forged from a thousand mirrors: every thrust fires a ray of light, and its memory a sixty-block beam.
Frostscale Whip
Eldrie's weapon, once a white two-headed serpent: a whip that lashes from six blocks, then becomes a serpent, then a brood.
Conflagrate Bow
Deusolbert's bow, once a phoenix: its arrows catch fire, and its memory returns the firebird to the sky.
Thermal Element
Fire: burns, ignites, shields from fire.
Yuuki's Sword
The obsidian blade of Zekken, the Absolute Sword: very fast, and bearer of Mother's Rosario.
Metallic Element
Metal: the heaviest physical blows, and metal skin.
Discharge, Burst Element and Adhere
The three closing words of an incantation: launch, burst on the spot, or make the element cling to a target, a block or yourself.
Merge Element and Grand Arts
Fuse your elements into cores, then unleash them as Pillar, Meteor, Tempest, Dome or Rain: the arts of a hundred-command incantation.
