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Great Sage — overview
The Tensura: Reincarnated addon that gives the Great Sage its voice: Japanese skill announcements, ceremonies, a Voice of the World reincarnation, a menu, Assess Mode and voice commands.
AstroStuff
Things that are just badass, for Tensura: Reincarnated, with no anime behind them. First piece: the Nichirin of Hiro Aganeya, Pillar of Frost Breathing.
Addon compatibility
What Great Sage does with other Tensura addons: voices, kanji, species in the carousel, Uniques at birth, and the special cases of FoxAblaze Ultimate, Date a Slime, TR Nightmare and TR Addon. Plus the one known conflict.
Date a Slime
The Angels of Date A Live as Ultimate skills for Tensura: Reincarnated: eight Angels, seven Spirit bosses, the Sephira Crystals and the machine that tears them out.
Reincarnation
The birth scene that replaces Tensura's screen: the Voice of the World confirms your death, you draw three wishes, the first always grants a Unique skill, then you pick your species. Rules, figure shuffling and settings.
Seraph of the Slime
Owari no Seraph in Tensura: Reincarnated: eight vampire and seraphic races, a sealed armory and the cursed demon weapons.
Slime Art Online
The Sacred Arts of Sword Art Online: Alicization in Tensura: spoken incantations, the Stacia Window, Divine Objects, Integrity Knights, the Sword Golem and dragons.
Credits
Who makes Great Sage, what it is built on (Tensura: Reincarnated, ManasCore, Vosk, NeoForge, fonts), and the place kept for those who support it.
Controls
Every key in Date a Slime: the mode wheel on G, Tensura's keys to fire your Angels, and what clicks, sneaking and jumping do with the mod's weapons, crystals, chains and screens.
The Time Bar
Kurumi's time: the crimson bar under Tensura's bars that pays for Zaphkiel's powers, refills on its own up to 100% and climbs to 1500% by devouring other people's time.
Skill announcements
How the Great Sage announces every acquired skill: the Japanese sentence step by step, burst grouping, quiet mode, subtitles, the panic key, and the five markers 告 是 了 否 解.
Getting started
Installing Great Sage and its dependencies, what happens in the first minutes of a new world, and the settings worth knowing right away.
Commands
Every Great Sage command: announcement and scene previews, admin tools (/greatsage grant, xp, sigils, mark, worldvoice) and the client commands /sage, /sagescene, /sageraphael, /sagedemo.
Configuration (race_config.toml)
Tune the eight races' stats, the evolution requirements and whether the starting races appear in the selector.
Reason-Destroying Sword, Venuzdonoa
The mod's first playable skill: a Unique skill that drives a demon sword up through the ground in front of you. Purely a set piece for now.
Roadmap
What already works in Seraph of the Slime, what is in progress and what is planned.
Changelog
Every version of Great Sage, from 0.0.7 in early access (server-wide Voice of the World, shader rendering, ceremony scenes) back to the very first 0.0.1.
The Angels
Date a Slime's eight Angels side by side: sephirah, Spirit, number of modes, costs, cooldowns, signature technique, crystal and the version they arrived in.
The Spirits
The seven Spirit bosses, each wielding her real Angel, and the AI they share: they watch you, adapt, stagger, channel, enrage — and never kill you in a single hit.
Great Sage menu
The Sage's menu (G key): its seven pages, the shader console and the classic menu, the dialogue bubble, Battle Mode and the panic key.
Getting started
Install AstroStuff and its dependencies, get the Nichirin of the Frost Pillar and land your first draw.
Getting started
Install Seraph of the Slime, pick your starting race and know what to do in your first hours.
Getting started
Install Slime Art Online, cast your first incantation, open a Stacia Window and understand the two authorities.
Frequently asked questions
Answers to the most common questions about Seraph of the Slime's races, items and armory.
Races and evolution tree
The eight races of Seraph of the Slime, their two evolution paths and the Fallen Seraph that links them.
Gamerules
Great Sage's six gamerules: who hears announcements, whether the Sage answers, whether it grows, the birth scene, shader rendering and the server-wide Voice of the World.
Controls
Every Great Sage key: the menu (G), Assess Mode (V, B), Magic Sense (N), talking to the Sage, the panic stop (Delete), and the reincarnation scene keys.
Voice coverage
Mod by mod, how many skills and species the Great Sage can name out loud: 586 skills, 182 species, 1,354 sound entries in 0.0.7.
Ceremonies and evolutions
The five milestones (Hero Egg, Demon Lord Seed, Harvest Festival, True Hero, True Demon Lord) and species evolution: Japanese lines, classic staging, the full-screen scenes of shader rendering, and player protection.
Configuration
Every option of Great Sage's two files, greatsage-client.toml (your display, voice and mic) and greatsage-common.toml (what the server decides), with default, range and effect.
The Voice of the World
世界の言葉, the voice of the world itself: it brings you into being, receives the Great Sage's petitions and, since 0.0.7, announces other players' awakenings and Harvest Festivals to the whole server.
Records
The catalogue of every skill in the modpack: class, mastery, magicule cost, source mod, search, filters and sorting.
Observations
The archive of creatures read in Assess Mode: 3D model, species, abilities, average EP across readings, where the file is stored.
Roadmap
What is in progress and planned for Great Sage: the public release of 0.0.7, an obtainable Raphael, voice lines left to record, and longer-term ideas.
Magic Sense and auras
Magic Sense (N): the veil, the aimed being's name and EP, edge arrows, and every being's aura shaped by its EP, magicules and alignment.
Getting started
Install Date a Slime, get your first Angel (in survival or by command), equip it, switch modes, and know where to go next.
Dependencies and compatibility
What you need to install to play Date a Slime, client and server side, and how it gets along with Great Sage, other mods and shader packs.
Sanguinem Fledgling
Vampire starting race: burned by the sun, not healed by food, it feeds by biting.
Metatron
Origami Tobiichi's angel: a crown of eight light cannons that hunt, rain light on the ground, fire a 96-block beam, lock onto a target and give you wings.
Origami Tobiichi
The Spirit of Keter: 9,000 HP, three phases, and the full Metatron. She fights on the wing, locks on, rains light and charges a beam you can see coming for five seconds.
Frequently asked questions
Answers to the most common questions about Date a Slime: getting an Angel, Qlipha Crystals, the mode wheel, sanctums, Angel weapons and servers.
Angel Mode Wheel
Hold G to open a wheel showing every mode of your Angel: aim at a slice, release, done. Essential for Zaphkiel's sixteen modes.
Noble's Blood
A vial of a vampire noble's blood: five vials turn a Human into a Sanguinem Fledgling.
Vampirism: sun, blood and bite
How Sanguinem vampires live: tiered sun weakness, food that no longer heals, and the bite.
Progenitor
Lord of Sanguinem, on par with Krul Tepes: it takes a name, three bosses and 400,000 EP.
Camael (Axe and Cannon)
Kotori's weapon: an axe of flame that sets what it strikes ablaze, and rebuilds itself into Megiddo, a right-click charged cannon whose shot pierces the terrain for 96 blocks.
Hyakuya Child
Orphan of the Hyakuya Sect: a hard starting race, barely stronger than a Human, but a Seraph sleeps within.
Seraph Awakening
The Seraph Vessel's ability: 30 seconds of angelic power, +6 attack, +25% speed, +8 armor.
Rasiel
Nia Honjo's book, the Angel of Chokmah: it reads whatever you aim at and, on its blank page, answers what you draw or write — find, travel, summon, protect.
Skill fusion
When skills merge into a Unique or an Ultimate, the Sage no longer settles for an announcement: the sources slam into the screen as anime cards, the screen shatters, and the shards form the new skill.
Kurumi Tokisaki, Spirit of Binah
The Spirit of Binah as a boss: 8,000 HP, Zaphkiel in hand, predictive shots from range and high ground, stopped time, her clones, her shadow, Yud Bet and the City of Devouring Time in the last phase.
Zaphkiel, Emperor of Eternity
Kurumi Tokisaki's angel: a colossal clock at your back, a flintlock and a musket, twelve bullets of time paid from a time bar, the shadow and the City of Devouring Time.
Zadkiel
Freezing Puppet, Zadkiel: Yoshino's Angel (Chesed). A living rabbit puppet you ride through the air, a breath that seals foes in ice, a 50-block blizzard dome and the Absolute Zero beam.
Camael
Kotori Itsuka's angel: a battle axe made of flame, fire techniques, a rebirth that refuses death, and Megiddo, the cannon that scorches the earth for 96 blocks.
Michael
The Sealing Lord, Mukuro's Angel: a colossal key that seals skills, doors, objects and even the turning of the world, then opens space to hurl the ground, drop meteors or send shots back.
Haniel
The Forgery Witch, Natsumi's Angel: a flying broom, a mirror that turns monsters into harmless animals or locks them away, a perfect disguise, and the Kaleidoscope that copies someone else's Angel.
Gabriel
Army-Breaking Songstress, Gabriel: Miku's Angel (Yesod). A great pipe organ planted behind you and a circular keyboard where you play songs that empower, bind, charm and heal, paid by the second.
