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Incantation reference
Every phrase the mod recognises, in chat and by voice, with its effect — the complete cheat sheet.
Incantation console
The panel on the left of the screen during an incantation: spoken commands, held elements, local Sacred Power.
System Call: casting a Sacred Art
How an incantation is built: System Call, Generate, shape, flight arguments and closing word — by voice or in chat.
Element shapes
The fifteen shapes you can give held elements (Arrow, Spear, Vortex, Dragon…): speed, damage, range and quirks.
Flight arguments
Fly Straight, Fly Spiral, Fly Arc, Orbit, Scatter, Return, Enlarge and Compress Element: change a volley's path and size.
Configuration
Every setting: incantations, Genesis, armor footsteps, voice, sign of Stacia, and Fanatio's and Deusolbert's own files.
Getting started
Install Slime Art Online, cast your first incantation, open a Stacia Window and understand the two authorities.
Voice recognition
Speak your incantations into the microphone: automatic install, wake and push modes, confidence, and tips for spelling a Unit ID.
Slime Art Online
The Sacred Arts of Sword Art Online: Alicization in Tensura: spoken incantations, the Stacia Window, Divine Objects, Integrity Knights, the Sword Golem and dragons.
Discharge, Burst Element and Adhere
The three closing words of an incantation: launch, burst on the spot, or make the element cling to a target, a block or yourself.
Merge Element and Grand Arts
Fuse your elements into cores, then unleash them as Pillar, Meteor, Tempest, Dome or Rain: the arts of a hundred-command incantation.
Genesis
The ultimate incantation: six stanzas, forty Amplify, and a crater at least a hundred blocks in radius.
Extraction Ritual
The Sephira Extractor's ritual: five rounds of trials played in the four circles — Seal, Incantation, Rupture, Glyph, Channel. Half must hold; three breaches and the captive goes free.
System spells
The five commands that don't throw elements: Transfer Durability, Deep Freeze, Remove Core Protection, Wing Shape and Mirror Shape.
Commands
The mod's admin commands: set an authority, and the test commands for dragons and weapons.
Sword Skills
The sword techniques from SAO's other games, launched with one key or by saying their name.
Roadmap
Where Slime Art Online stands: what already exists in the development build and what is still open.
Frequently asked questions
The questions people ask when discovering the Sacred Arts, the Divine Objects and voice casting.
Transfer Durability
Give your own life to another unit, point for point, along a stream of light.
Deep Freeze
The Administrator's command: the target becomes a motionless stone statue that only takes half damage.
Entire Command List
"System Call, Inspect Entire Command List": the system's spellbook, every command and its effect.
Blue Rose Sword
Eugeo's sword, carved from eternal ice: every cut chills, and its memory locks a whole battlefield in ice.
Night Sky Sword
Kirito's black sword, carved from the Gigas Cedar: a stream of branches that pierces everything, then a night that drinks the life around.
Remove Core Protection
Strip a unit of its core protection: for twelve seconds, every hit deals half again as much.
Sacred Power
The resource every element draws: a reserve per chunk, richer in greenery and sunlight, that runs dry on a battlefield.
Fragrant Olive Sword
Alice's sword, Stacia's first immortal object: it scatters into a stream of golden petals that follows your gaze.
Controls
Every key of the mod, its default binding and what it does.
Wing Shape
Held elements unfold into wings on your back: climb, glide, and fear no fall.
Time-Splitting Sword
Bercouli's weapon, once the hand of the great System Clock: its cuts linger in the future, and reach into the past.
Mirror Shape
A mirror of elements before you sends every projectile back to whoever fired it.
Heaven-Piercing Blade
Fanatio's blade, forged from a thousand mirrors: every thrust fires a ray of light, and its memory a sixty-block beam.
Frostscale Whip
Eldrie's weapon, once a white two-headed serpent: a whip that lashes from six blocks, then becomes a serpent, then a brood.
Conflagrate Bow
Deusolbert's bow, once a phoenix: its arrows catch fire, and its memory returns the firebird to the sky.
Thermal Element
Fire: burns, ignites, shields from fire.
Cryogenic Element
Ice: freezes, slows, extinguishes; bane of fire creatures.
Aerial Element
Wind: weak blows, strong pushes, carries the caster.
Luminous Element
Light: heals allies, burns the undead, lights up.
Umbra Element
Darkness: blinds, weighs down, marks through walls, grants invisibility.
Metallic Element
Metal: the heaviest physical blows, and metal skin.
Crystal Element
Crystal: weakening shards, crystal armor.
Aqueous Element
Water: pushes, extinguishes, drowns fire creatures, lets you breathe underwater.
Trace and Unit IDs
Target a unit by the ID read in its Stacia Window: your elements hunt it wherever it is.
Element reactions
Mixing elements in a Burst Element or a Meteor: steam, firestorm, glacier, paradox, molten metal, prism.
