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Luminous Element

Light: heals allies, burns the undead, lights up.

In development Mechanic v0.0.1 2 min read

The Luminous Element is the light of Solus. It is the healing element: it never wounds an ally, it heals them. Against the undead, it burns and hits twice as hard. Clung to a block, it leaves a glow that lights a cave for minutes.

Generate Luminous Element
Incantation
×0.9
Damage multiplier
×2
Against the undead
4.6
Arrow at SCA 1
9
Arrow at SCA 50
Solus
Epithet

In a volley

Everything depends on who is hit:

Target Effect
You, your tamed animals, a player on your team heals half the blow's damage + Regeneration I 3 s — no damage
Any other creature damage ×0.9 + Glowing 4 s (3 s + 1 s per step of strength)
An undead (zombie, skeleton, Wither…) damage ×2 + Glowing + set on fire 2 s

A luminous volley can therefore cross a melee: it heals your allies and strikes your enemies.

Burst Element

In a Burst dominated by light, allies caught in the explosion are healed instead of hurt (you are never hit by your own Burst).

Mixed with Reaction Effect
Umbra Paradox damage ×2.5 — and the caster pays part of it
Crystal Prism damage ×1.25 + blindness 4 s

Details: Element reactions.

Adhere

If the aimed target (24 blocks) is an ally or any non-hostile creature, it is healed 2 health per element and gains Regeneration 5 s + 1 s per element (Regeneration II from 5 elements). If it is a hostile creature, it glows (Glowing 4 s + 2 s per element) and takes 1 damage per element (3 against an undead).

With no creature in sight, the element places an invisible level-15 light against the face of the block you look at (24 blocks), for 60 s + 30 s per element. It goes out by itself, even if the server restarted in the meantime.

With no target and no free block face, you are healed 2 health per element, with the same Regeneration.

In Grand Arts

When light dominates the cores, the Grand Art takes the epithet Solus: Solus Pillar, Solus Meteor, Solus Tempest, Solus Dome, Solus Rain. See Merge Element and Grand Arts.

  • A Solus Pillar heals those standing in it at your side — you included.
  • A Solus Dome heals you and your allies inside by 1 health per second.