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Angel Mode Wheel Hold G to open a wheel showing every mode of your Angel: aim at a slice, release, done. Essential for Zaphkiel's sixteen modes. Date a SlimeInterface The Angels Date a Slime's eight Angels side by side: sephirah, Spirit, number of modes, costs, cooldowns, signature technique, crystal and the version they arrived in. Date a SlimeOverview Changelog Every version of Date a Slime: 0.0.1, the first public release, and 0.0.2 in early access, with four more Angels and Sephira in survival. Date a SlimeChangelog Changelog Every version of Great Sage, from 0.0.7 in early access (server-wide Voice of the World, shader rendering, ceremony scenes) back to the very first 0.0.1. Great SageChangelog Date a Slime The Angels of Date A Live as Ultimate skills for Tensura: Reincarnated: eight Angels, seven Spirit bosses, the Sephira Crystals and the machine that tears them out. Date a SlimeOverview Sephira Crystals The eight Sephira Crystals, the source of a Spirit's power: one right-click and the Angel is yours. Names, colours, the Angels they grant and the three ways to get one. Date a SlimeItem Metatron Origami Tobiichi's angel: a crown of eight light cannons that hunt, rain light on the ground, fire a 96-block beam, lock onto a target and give you wings. Date a SlimeSkill Rasiel Nia Honjo's book, the Angel of Chokmah: it reads whatever you aim at and, on its blank page, answers what you draw or write — find, travel, summon, protect. Date a SlimeSkillEarly access Rasiel's Blank Page The 18 entries you can draw or write in Rasiel: shape, keywords, magicule price, cooldown, range and limits of each one. Date a SlimeSkillEarly access Zaphkiel, Emperor of Eternity Kurumi Tokisaki's angel: a colossal clock at your back, a flintlock and a musket, twelve bullets of time paid from a time bar, the shadow and the City of Devouring Time. Date a SlimeSkill Zadkiel Freezing Puppet, Zadkiel: Yoshino's Angel (Chesed). A living rabbit puppet you ride through the air, a breath that seals foes in ice, a 50-block blizzard dome and the Absolute Zero beam. Date a SlimeSkillEarly access Camael Kotori Itsuka's angel: a battle axe made of flame, fire techniques, a rebirth that refuses death, and Megiddo, the cannon that scorches the earth for 96 blocks. Date a SlimeSkill Michael The Sealing Lord, Mukuro's Angel: a colossal key that seals skills, doors, objects and even the turning of the world, then opens space to hurl the ground, drop meteors or send shots back. Date a SlimeSkill Haniel The Forgery Witch, Natsumi's Angel: a flying broom, a mirror that turns monsters into harmless animals or locks them away, a perfect disguise, and the Kaleidoscope that copies someone else's Angel. Date a SlimeSkillEarly access Gabriel Army-Breaking Songstress, Gabriel: Miku's Angel (Yesod). A great pipe organ planted behind you and a circular keyboard where you play songs that empower, bind, charm and heal, paid by the second. Date a SlimeSkillEarly access Zaphkiel's Flintlock Kurumi's flintlock pistol, given by Zaphkiel's Manifest: right-click to fire a plain bullet or the loaded one, sneak to shoot it into your own temple. Date a SlimeWeapon The Twelve Bullets of Zaphkiel Aleph, Bet, Gimel, Dalet, Hei, Vav, Zayin, Het, Tet, Yud, Yud Aleph, Yud Bet and the plain bullet: what each does on yourself, on a target and on the ground, with durations and costs. Date a SlimeSkill Zaphkiel's Musket Kurumi's long musket, the second weapon of Zaphkiel's Manifest: it fires on left-click, plain bullet or loaded bullet, in either hand. Date a SlimeWeapon Michael (the Key) Mukuro's key as an item: it only exists in its wielder's hand, doesn't strike, can't be thrown, stored anywhere or lost on death — one call brings it back. Date a SlimeWeapon The Spirits The seven Spirit bosses, each wielding her real Angel, and the AI they share: they watch you, adapt, stagger, channel, enrage — and never kill you in a single hit. Date a SlimeBoss Assess Mode The Sage's gaze (V, B): auras through walls, lock and scan, range, the target sheet, failure beyond ten times your EP, and nausea. Great SageMechanic Configuration Every option of Great Sage's two files, greatsage-client.toml (your display, voice and mic) and greatsage-common.toml (what the server decides), with default, range and effect. Great SageConfiguration Shader rendering The 0.0.7 sageShaderRendering gamerule: the Sage's console, redrawn announcements, ceremonies as full-screen scenes, the Sea of Souls and skill fusion. What it changes, and how to go back to classic rendering. Great SageConfigurationEarly access Getting started Install Date a Slime, get your first Angel (in survival or by command), equip it, switch modes, and know where to go next. Date a SlimeGuide Useful commands Date a Slime adds no command of its own: here are the vanilla commands you need to give a crystal, summon a Spirit, find a sanctum or change a gamerule. Date a SlimeCommands Frequently asked questions Answers to the most common questions about Date a Slime: getting an Angel, Qlipha Crystals, the mode wheel, sanctums, Angel weapons and servers. Date a SlimeFAQ Gamerules Date a Slime's nine gamerules: terrain, the Extractor, chains, sky sanctums and Qlipha Crystals. They can be changed in game, without a restart. Date a SlimeConfiguration Gekkōin Black Demon of the series. The tall black bow with two green discs: the only ranged Black Demon. Seraph of the SlimeWeaponIn development Seraph Awakening The Seraph Vessel's ability: 30 seconds of angelic power, +6 attack, +25% speed, +8 armor. Seraph of the SlimeMechanicIn development Sephira Extractor The ritual machine that tears a Sephira Crystal out of a player's body: capture on the cross, a group ritual, and the victim loses their Angel and dies. Built for multiplayer servers. Date a SlimeMechanic Element shapes The fifteen shapes you can give held elements (Arrow, Spear, Vortex, Dragon…): speed, damage, range and quirks. Slime Art OnlineMechanicIn development Controls Every key in Date a Slime: the mode wheel on G, Tensura's keys to fire your Angels, and what clicks, sneaking and jumping do with the mod's weapons, crystals, chains and screens. Date a SlimeInterface Flight arguments Fly Straight, Fly Spiral, Fly Arc, Orbit, Scatter, Return, Enlarge and Compress Element: change a volley's path and size. Slime Art OnlineMechanicIn development Seraph of the End The angel of judgement fully awakened: flies at will; requires 1,000,000 EP and the True Hero awakening. Seraph of the SlimeRaceIn development Sealing Chains The chains that drag an Angel carrier to the Extractor by force: a charged throw, then a timing duel between the Spirit who yanks and the holders who brace, in formation around them. Date a SlimeItem Roadmap What Date a Slime is still missing: the Angels of Hod and Malkuth, Michael's halberd, a Spirit for Camael, and voice lines still to record. Date a SlimeGuidePlanned Kurumi Tokisaki, Spirit of Binah The Spirit of Binah as a boss: 8,000 HP, Zaphkiel in hand, predictive shots from range and high ground, stopped time, her clones, her shadow, Yud Bet and the City of Devouring Time in the last phase. Date a SlimeBoss Natsumi Kyouno The Spirit of Netzach and her broom Haniel: a game of hide-and-seek where she melts into a herd, turns her foes into rabbits, freezes them in her mirror and, at the end, copies other Angels. Date a SlimeBossEarly access Raphael's evolution The capstone of the Sage's tree: the Great Sage sacrifices Degenerate and becomes Raphael, Lord of Wisdom. A one-minute scene rebuilt shot by shot from episode 35, its conditions, and what Raphael changes. Great SageMechanicEarly access Controls & settings AstroStuff adds no keybind and no config file: the Nichirin is played with the attack button and the hotbar. What changes with Epic Fight. AstroStuffInterfaceIn development System spells The five commands that don't throw elements: Transfer Durability, Deep Freeze, Remove Core Protection, Wing Shape and Mirror Shape. Slime Art OnlineGuideIn development Mass-produced cursed weapons The six weapons the Imperial Army hands out by the hundreds: katana, twin blade, spear, axe, scythe and bow. Seraph of the SlimeWeaponIn development Divine Objects and Armament Full Control The seven Divine Objects, their Priority, and the two tiers of their memory: Enhance Armament and Release Recollection. Slime Art OnlineGuideIn development Armor and outfits The mod's nine sets — seven Integrity Knight armors, Kirito's coat and Yuuki's outfit — and their stats. Slime Art OnlineGuideIn development Armory blocks The twelve blocks of the sealed armory: seal stone, gates, ofuda, lock, pedestals, sacred cords… Seraph of the SlimeBlockIn development Commands Every Great Sage command: announcement and scene previews, admin tools (/greatsage grant, xp, sigils, mark, worldvoice) and the client commands /sage, /sagescene, /sageraphael, /sagedemo. Great SageCommands Commands The mod's admin commands: set an authority, and the test commands for dragons and weapons. Slime Art OnlineCommandsIn development Voice commands Talk to the Great Sage offline: installing Vosk and the models, seven languages, wake word or push-to-talk, and /sage by keyboard. Great SageGuide Addon compatibility What Great Sage does with other Tensura addons: voices, kanji, species in the carousel, Uniques at birth, and the special cases of FoxAblaze Ultimate, Date a Slime, TR Nightmare and TR Addon. Plus the one known conflict. Great SageGuide Sword Skills The sword techniques from SAO's other games, launched with one key or by saying their name. Slime Art OnlineGuideIn development Configuration Every setting: incantations, Genesis, armor footsteps, voice, sign of Stacia, and Fanatio's and Deusolbert's own files. Slime Art OnlineConfigurationIn development Configuration (race_config.toml) Tune the eight races' stats, the evolution requirements and whether the starting races appear in the selector. Seraph of the SlimeConfigurationIn development Integrity Knight Dragon The Knights' flying mount: tame, saddle, fly, and breathe a forty-block heat ray. Slime Art OnlineMountIn development Roadmap What already works in AstroStuff, what is prepared and what is planned: the Nichirin, then Frost Breathing. AstroStuffGuideIn development Roadmap What already works in Seraph of the Slime, what is in progress and what is planned. Seraph of the SlimeGuideIn development Roadmap Where Slime Art Online stands: what already exists in the development build and what is still open. Slime Art OnlineGuideIn development Memory Fragment A shard of the Piety Module, left by the defeated Sword Golem: thirty swords, three hundred lives, remembered. Slime Art OnlineItemIn development The Sealed Armory Step-by-step guide to the Imperial Army's armory: the ruin, the shaft, the talisman corridor, the weapon hall and the Black Demon vault. Seraph of the SlimeStructureIn development Great Sage menu The Sage's menu (G key): its seven pages, the shader console and the classic menu, the dialogue bubble, Battle Mode and the panic key. Great SageInterface Getting started Install AstroStuff and its dependencies, get the Nichirin of the Frost Pillar and land your first draw. AstroStuffGuideIn development